ChangeLog for EDGE 1.22
Type: Internal bug-fix, never released.Date: APRIL 3rd 2000
Bugs fixed: - the sprites disappearing on MAP26/MAP28/etc bug fixed. - problem with mid-masked textures in QDOOM MAP01 fixed. - skill 1/5 no longers gives you twice as much initial ammo. - disappearing missiles when shooting right into a wall fixed. - shooting missiles right into a wall: you now thrust in right dir. - sprites in QDOOM should be visible in GL renderer now. - most transparent doors should work properly now in TrueBSP & GL.