Welcome to the EDGE!

Screenshot The EDGE project is a programming project to develop a DOOMtm style engine aimed at the Total Conversion developer, but still able to play the original DOOM games. This project started with the DOOM source released by id software.

Latest News

Beta#2 Update 02-Feb-2008
EDGE 1.31-Beta#2 has been updated to fix a fatal error when saving a game, mainly when starting the game from the new HOST-NET-GAME menu. Another problem causing multiple popup dialogs when the D: drive is a CDROM or DVD should also be fixed.

New Download link: Edge-1.31-Beta2c.zip (2.9 MB)

Beta#2 is Out 29-Jan-2008
EDGE 1.31-Beta#2 is now available for download and testing. This release updates to SDL 1.2.13 which fixes the sound problem under Vista.

New features include support for 16-bit sounds (WAV and OGG/Vorbis formats), music playback for Linux, and an Invulnerability setting in the video options.

However the main thrust of this release is fixing bugs (such as the messed up screen after changing resolution) and other enhancements (like using MD2 frame names in DDF).

Download it here: Edge-1.31-Beta2.zip (2.9 MB)

Changes since Beta#1 are here: Change List

1.31 Beta#1 Available 12-Dec-2007
We are happy to announce that EDGE 1.31-Beta#1 has been released. This is a Work-In-Progress package provided for testing, and there is still a lot left to do. Three demo wads are included: one for MD2 models, one for Mirrors, and one showing the flat alignment/scaling feature.

MAJOR CHANGES

  • MD2 models for things and weapons
  • Mirrors with multiple reflections
  • Good emulation of partial-invisibility effect
  • Nicer dynamic lighting, sector glow effects
  • Improved way of emulating DOOM light fading
  • Rendering glitches fixed
  • Flat alignment and scaling line-types
  • TGA (targa) image format supported
  • Monster weak spots, defined by DDF
  • New DDF BECOME() action for changing type
  • Armor properties can be modified

KNOWN PROBLEMS

  • changing resolution messes up the screen (must restart)
  • sound still does not work under Vista
  • colormapped sectors (e.g. blue water) don't work yet
  • monsters with models seem to move very jerkily
  • console background is a bit messed up
  • additive dyn-lights on mid-masked textures look weird

Download it here: Edge-1.31-Beta1.zip (2.6 MB)

Full list of changes is here: Change List

Editing Guide Begun 23-Sep-2007
The EDGE Editing Guide is going to collect lots of useful information about modding for EDGE into one convenient corner of our website. It will encompass both DDF Online and RTS Online, contain various Tutorials, and heaps of other goodies.

Although it's a little bare right now, it still contains quite a bit of handy information, including lists of EDGE's Line/Sector/Thing types, and a page describing the compliance of EDGE with various standards.

Hi-res Texture Pack 13-Sep-2007
The DHTP (Doom Hires Texture Pack) is now available for EDGE.

This pack has been put together by KuriKai and others, combining their own work with resources from the old JDTP pack in order to create the best looking set of high-resolution textures for DOOM.

Downloads and more information HERE.
(Note: the pack is 56 MB)

EDGE 1.29 Released!! 15-Jul-2007
We are thrilled to announce the full release of EDGE 1.29. It has been in development for a long time (too long actually), and the EDGE Team has changed shape several times, but we finally made it. Thanks to everybody who helped with testing etc... We hope you enjoy this release.

Major changes in 1.29:

  • Drag 'n' Drop support.
  • Greatly improved BOOM compatibility.
  • Handle DeHackEd and BEX patches.
  • OGG/Vorbis music playback.
  • IMAGES.DDF supporting PNG and JPEG images.
  • Good emulation of DOOM lighting.
  • New startup with a progress bar.
  • Added a Sound Options menu.
  • Software rendering was removed.
Plus many many bug fixes and general improvements, and lots of new DDF and RTS features.

See all changes since 1.28A: ChangeLog

Download Win32 binary: edge-1.29-win32.zip (2.2 MB)

EDGE Road Map 14-Jun-2007
With the full release of 1.29 quickly approaching, we have been thinking about what direction to take EDGE in the future. The new Road Map document gives an overview of the main features we have planned.
1.29 RC#6 is Out 6-Jun-2007
Release Candidate #6 for EDGE 1.29 is now out of the lab and ready for testing. This is mainly a bug-fix release, but also includes new sound startup code which tries hard to find a working sound-mode, and options for setting what SDL sound driver to use. This package also contains a Linux binary (note: experimental!).

Download it here: edge-1.29RC6.zip (3.1 MB)

List of changes since RC#5 is here: ChangeLog

EMUS v1.0 Released 3-June-2007
EMUS stands for Edge Modders Utility Suite and is a program written by Luke "Lobo" Brennan. EMUS contains a whole bunch of utilities which are very handy for developing EDGE-based projects, namely:
  • RTS-IDE
  • DDF-Offline
  • ToDo List
  • FRT (File Renamer Tool)
  • IDT (Images.DDF Tool)
  • ELI (Edge Lump Importer)
  • WMT (Wad Merging Tool)
Download here: EMUS v1.0 (638 KB)

Please note you must have the Microsoft .Net Framework 2.0 installed to run EMUS.


Previous news items are available here: Older News