JUMP

Usage:
JUMP <Label name> [Jump Chance]

Description:
This command is used to define a point in your script, JUMP, where you want to have a chance of going to another point, LABEL.

Details:
<Label name> is the point in your script you want to jump to.

[Jump Chance] is a percentage value which represents the likelyhood of the jump taking place. A value of 0% would mean that it would never jump to the Label, and 100% would mean it would always jump. If no [Jump Chance] is specified then it will always Jump.

See Also:
LABEL

Example:
This script can have two possible outcomes...

RECT_TRIGGER 0 0 -1
  TAGGED_USE
  TAGGED_REPEATABLE 0 4

  JUMP message01 50%  // 1 out of 2 times we'll show message 1
  JUMP message02      // if we didn't jump before, do it now

  LABEL message01
    TIP "Nothing of interest."
    // force a jump so we don't reach the next LABEL
    JUMP finished

  LABEL message02
    TIP "That is interesting!"
    JUMP finished
  
  LABEL finished
    // end of script

END_RADIUS_TRIGGER