ACTIVATE_LINETYPE
Usage:
ACTIVATE_LINETYPE <linetype> <sector tag>
Description:
Use this to activate a line effect that is tagged to a sector,
just as if the player had walked over (or pushed) a linedef with
the same type and tag numbers.
Details:
<linetype> is the type number from LINES.DDF.
<sector tag> is the tag number you give a sector in your map editor.
This is most useful for triggering multiple line types with one trigger, using multiple ACTIVATE_LINETYPE commands in the script.
Example:
This example will teleport the player to the sector with tag 4444
whenever he presses the USE button.
(The target sector must also contain the teleport object, type 14,
like you need for normal teleporter linedefs).
RADIUS_TRIGGER 0 0 -1 TAGGED_USE TAGGED_INDEPENDENT TAGGED_REPEATABLE TIP "Prepare for teleport!" 2 WAIT 2 ACTIVATE_LINETYPE 97 4444 END_RADIUS_TRIGGER