ACTIVATE_LINETYPE

Usage:
ACTIVATE_LINETYPE <linetype> <sector tag>

Description:
Use this to activate a line effect that is tagged to a sector, just as if the player had walked over (or pushed) a linedef with the same type and tag numbers.

Details:
<linetype> is the type number from LINES.DDF.

<sector tag> is the tag number you give a sector in your map editor.

This is most useful for triggering multiple line types with one trigger, using multiple ACTIVATE_LINETYPE commands in the script.

Example:
This example will teleport the player to the sector with tag 4444 whenever he presses the USE button. (The target sector must also contain the teleport object, type 14, like you need for normal teleporter linedefs).

RADIUS_TRIGGER 0 0 -1
  TAGGED_USE
  TAGGED_INDEPENDENT
  TAGGED_REPEATABLE

  TIP "Prepare for teleport!" 2
  WAIT 2
  ACTIVATE_LINETYPE 97 4444
END_RADIUS_TRIGGER